Busy day at Gamestorm! We put up the giant Classroom Deathmatch banner over the table today. It looks fantastic. Wish the books had arrived to go with it. I cam home tonight to find that they still weren’t here. I guess that means we won’t see them till Monday. Travis and I started the day off with a playtest session of Gun Mage, the game we’ve been developing for a few months. This went very, very well. We had enough players to split the session into two, with me taking 4 to a new table for a completely separate game. Both groups latched on to the games shared narrative style real quickly, and I think we all had a lot of fun. I’ll be posting an actual play report about my group next week.
After Gun Mage Travis, Christian and I met with a reporter from Portland Monthly magazine for an interview about small press games, publishing and Portland’s growing (really) indie game scene. As soon as we wrapped that up we all ran over for the small press panel where we answered many of the same questions and talked about our differing experiences with publishing small games.
I ended the evening with an entertaining game of Classroom Deathmatch. Every game of CDM I’ve played so far has been deadly serious, but thisone was complete comedy. I’ve always seen the game as tragic and dramatic, but we had a lot of fun staging ridiculous deaths and trying to out do each other with crazy descriptions of our student’s sucesses and failures. I’ll be doing an actual play report for this one as well, unless someone beats me to it.
I’ll be running Panty Explosion tomorrow. I’m looking forward to that.
Jake









